Wolfpack Ultimate
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What Is Ultimate?
What Is Ultimate?
Ultimate is a seven-player team sport that uses a disc and is frequently (and mistakenly) referred to as "frisbee football". The sport is currently played at colleges throughout the U.S. and Canada, and there are over 300 active men's and women's college teams. Learn more about Ultimate.
1999 National Champions
1999 National Champions
N.C. State's first-ever Ultimate National Championship came in 1999 with a win over U.C. Santa Barbara in the final match. Read more about the 1999 National Champions.
Ultimate Links
Ultimate FAQs

Welcome! Interested in learning more about Ultimate at N.C. State? Then you've come to the right place.

Chris Hinkle
How can I join the team?

If you're interested in joining the team, or if you just want to have a lot of fun, be sure to come to the Record Exchange Challenge at the beginning of the fall semester for scrimmages, prizes, and free pizza.

You can also just come out to practice; beginners are certainly welcome.

How often does the team practice?

Wolfpack Ultimate practices three nights a week at the Miller IM Fields. Check out the Practice page for more information.

What should I bring to practice?

Cleats, a white shirt, a dark shirt, and some water. Oh yeah, and bring a disc if you've got one.

How much travelling does the team do?

The team generally goes to about 3-4 tournaments in the fall, and about 6-8 tournaments in the spring. Most tournaments involve playing a minimum of five games.

How do you play Ultimate?

You can read the official rules, or check out these 10 Simple Rules (from the UPA website):

1. The Field -- A rectangular shape with endzones at each end. A regulation field is 70 yards by 40 yards, with endzones 25 yards deep.

2. Initiate Play -- Each point begins with both teams lining up on the front of their respective endzone line. The defense throws ("pulls") the disc to the offense. A regulation game has seven players per team.

3. Scoring -- Each time the offense completes a pass in the defense's endzone, the offense scores a point. Play is initiated after each score.

4. Movement of the Disc -- The disc may be advanced in any direction by completing a pass to a teammate. Players may not run with the disc. The person with the disc ("thrower") has ten seconds to throw the disc. The defender guarding the thrower ("marker") counts out the stall count.

5. Change of possession -- When a pass in not completed (e.g. out of bounds, drop, block, interception), the defense immediately takes possession of the disc and becomes the offense.

6. Substitutions -- Players not in the game may replace players in the game after a score and during an injury timeout.

7. Non-contact -- No physical contact is allowed between players. Picks and screens are also prohibited. A foul occurs when contact is made.

8. Fouls -- When a player initiates contact on another player a foul occurs. When a foul disrupts possession, the play resumes as if the possession was retained. If the player committing the foul disagrees with the foul call, the play is redone.

9. Self-Refereeing -- Players are responsible for their own foul and line calls. Players resolve their own disputes.

10. Spirit of the Game -- Ultimate stresses sportsmanship and fair play. Competitive play is encouraged, but never at the expense of respect between players, adherence to the rules, and the basic joy of play.

Join the Team
Join the Team
Play for one of the premier Ultimate teams in the country! You can just show up for practice, or email Jim Ashcraft for more details.
Purchase a Team Disc
Wolpack Disc
Send us an email if you'd like to buy an official Wolfpack Ultimate team disc for only bucks (plus shipping, if applicable).
Local Team Websites

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Contact the Webmaster | Last Updated: 02/07/2005